A steampunk incremental narrative about saving your planet from immense heat and a lack of energy.

Work your way up through a factory, managing resources, workers, meeting NPCs, learning about the world you're in and how everyone feels about you being the one to save it. 

This is Phase 1 of three planned phases. As for Phase 2, I plan to feature alternative storylines based on the final choice in Phase 1, then Phase 3 will be the ending phase where you reap the rewards (or lack thereof) of your hard work.

Additionally, I plan to add an endless mode with no story interruption for a true idle/incremental experience!

I hope you enjoy. This is my first proper demo so any feedback is greatly appreciated!

Published 1 day ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(4 total ratings)
AuthorCaptnJayce
GenreSimulation
TagsAtmospheric, Idle, Incremental, Management, Narrative, Pixel Art, Singleplayer, Steampunk, Story Rich
ContentNo generative AI was used

Development log

Comments

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Really enjoyed the game. The story and characters where all very interesting that I made an Itch.io account just to leave this review lmao. I enjoyed the simplicity of the gameplay, it really let me get into the game properly as it wasnt complex. For a demo, it feels polished and I cant wait to see the rest of the story and excited for all the world building.

Thank you so much!! 

Your comment is really appreciated :)

This was very fun! And a little upsetting (I wonder if I could have changed things). It was much more difficult when there was only one gatherer. I would have loved to reassign my crafter to also be a gatherer, as they usually sat idly while I did very exacting crafting, but that's part of the skill of playing this properly I'm sure! I am both excited and nervous to knows what happens as the story progresses--it was very engaging! = )

That's a fair point to make about the crafters, I'll take it into consideration :)

As for different outcomes, there will be as the game develops but for now there's just the one path.  

Thanks for the feedback!

This seems interesting, but the UI on this is tiny.  Some kind of text scaling accessibility feature for that would be nice.

I'll double check the text scaling tomorrow! Didn't get much chance to test this on screens other than my own.

Thanks for the feedback :)